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Interface DestinyItemSourceDefinition

Properties of a DestinyInventoryItemDefinition that store all of the information we were able to discern about how the item spawns, and where you can find the item.

Items will have many of these sources, one per level at which it spawns, to try and give more granular data about where items spawn for specific level ranges.

Hierarchy

  • DestinyItemSourceDefinition

Index

Properties

computedStats

computedStats: object

The stats computed for this level/quality range.

Type declaration

level

level: number

The level at which the item spawns. Essentially the Primary Key for this source data: there will be multiple of these source entries per item that has source data, grouped by the level at which the item spawns.

maxLevelRequired

maxLevelRequired: number

The maximum Character Level required for equipping the item when the item spawns at the item level defined on this DestinyItemSourceDefinition, as far as we saw in our processing.

maxQuality

maxQuality: number

The maximum quality at which the item spawns for this level.

minLevelRequired

minLevelRequired: number

The minimum Character Level required for equipping the item when the item spawns at the item level defined on this DestinyItemSourceDefinition, as far as we saw in our processing.

minQuality

minQuality: number

The minimum Quality at which the item spawns for this level. Examine DestinyInventoryItemDefinition for more information about what Quality means. Just don't ask Phaedrus about it, he'll never stop talking and you'll have to write a book about it.

sourceHashes

sourceHashes: number[]

The DestinyRewardSourceDefinitions found that can spawn the item at this level.

Mapped to DestinyRewardSourceDefinition in the manifest.