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Interface DestinyKioskItem

Hierarchy

  • DestinyKioskItem

Index

Properties

canAcquire

canAcquire: boolean

If true, the user can not only see the item, but they can acquire it. It is possible that a user can see a kiosk item and not be able to acquire it.

failureIndexes

failureIndexes: number[]

Indexes into failureStrings for the Vendor, indicating the reasons why it failed if any.

flavorObjective

flavorObjective: DestinyObjectiveProgress

I may regret naming it this way - but this represents when an item has an objective that doesn't serve a beneficial purpose, but rather is used for " flavor" or additional information. For instance, when Emblems track specific stats, those stats are represented as Objectives on the item.

index

index: number

The index of the item in the related DestinyVendorDefintion's itemList property, representing the sale.